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Parlor Games: Being and Nothingness

Warren Kinston 29. July 2012 10:00

Q: What is a “thing”?

being and nothingnessA: A “thing” is something that “is”.  From a systems perspective, for a “thing” to “be”, it must have a “content” which has a “context”.  A context constrains and influences the content.  In the world, any Thing + its Context combines to be perceived as a new Thing which then has its bigger, more encompassing Context and so on.  Eventually every Thing is included.

Q: What is the context for Everything?
A: Nothing.

Q: Is Nothing some-thing?  (Because, if it is, then it needs a context.) More...


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Warren Kinston is the creator of the THEE-Online website as an open forum for the further discovery and development of THEE. He writes this blog as an escape valve for the excitement and frustrations of the work. More info here.

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