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Parlor Games: Being and Nothingness

Warren Kinston 29. July 2012 02:00

Q: What is a “thing”?

being and nothingnessA: A “thing” is something that “is”.  From a systems perspective, for a “thing” to “be”, it must have a “content” which has a “context”.  A context constrains and influences the content.  In the world, any Thing + its Context combines to be perceived as a new Thing which then has its bigger, more encompassing Context and so on.  Eventually every Thing is included.

Q: What is the context for Everything?
A: Nothing.

Q: Is Nothing some-thing?  (Because, if it is, then it needs a context.) More...


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Warren Kinston is the creator of the THEE-Online website as an open forum for the further discovery and development of THEE. He writes this blog as an escape valve for the excitement and frustrations of the work.

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